Blacksmith’s Lunchbreak
A small Unity interior about a blacksmith taking a break mid-shift. The props tell the story: the glowing sword on the anvil is the finished job, the hammer on the floor is tools down, and the berry pie is his reward.
Orange heat from the forge plays against cool moonlight from the window, and a dark floor keeps your eye moving between his face, the hot steel and the fire.
I made some of the props myself and re-textured many others so everything feels like one set. I posed the smith by hand and cleaned up any folding in his mesh, giving him a slumped, tired look. The sword’s cooling glow comes from a hand-painted mask that fades the heat along the blade.
View on ArtStation